Classes and Objects in OOP
In OOP, a class is a blueprint for creating objects (instances), providing initial values for state (member variables) and implementations of behavior (member functions or methods).
In OOP, a class is a blueprint for creating objects (instances), providing initial values for state (member variables) and implementations of behavior (member functions or methods).
In OOP, a class is a blueprint for creating objects (instances), providing initial values for state (member variables) and implementations of behavior (member functions or methods).
Learn about objects in JavaScript, Java, Python, and C++. Understand how to define, create, and use objects effectively in these popular programming languages.